![megaman x8 zero megaman x8 zero](https://static.wikia.nocookie.net/megaman/images/5/5b/XZeroAxlGroupshotX8.jpg)
Use this to effortlessly break enemies with barriers, and use the Rasetsusen technique for maximum effect. With this huge sword comes a large attack radius just short of the D Glaive's, although enemies will sustain damage if they touch any part of the blade.
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This deadly blade only becomes available at the R&D Lab after completing the game and starting again with a New Game +.
#MEGAMAN X8 ZERO SERIES#
Perform the Renyoudan technique (replaces the Youdantotsu) to execute a quick series of six horizontal piercing attacks. Very effective when combined with the Rasetsusen technique, you can also unleash a horizontal twirling attack with the third strike by rapidly pressing Fire. This giant lance drastically extends Zero's radius of attack, just keep in mind that you'll need to strike enemies with the tip of the blade to score a hit. The Z-Saber provides a basis for learning new techniques from defeated bosses, so in effect will become a vital and deadly part of Zero's arsenal. At first Zero is capable of delivering a three-strike combo (manually press Fire continuously), with an extra two available via purchase at the R&D Lab. The Z-Saber provides Zero with a standard range of fast melee combos capable of tearing into enemies quickly. Combined with his special weapons, these techniques pack one heck of a punch. Zero learns a new technique from each defeated Maverick, greatly enhancing his range and strength of attacks. X, Zero and Axl each receive a different weapon with varying traits and as always each boss is particularly weak to one special weapon.
![megaman x8 zero megaman x8 zero](https://www.models-resource.com/resources/big_icons/1/463.png)
The Hunters will each gain a new weapon upon defeating one of the eight Mavericks.